*This review originally appeared at wizarddojo.com*
Appeasing the gods…
God of War will stand as one of greatest reinventions in gaming history, breathing distilled life into a dormant franchise and reconstructing the preconceived notions of an established anti-hero. God of War is a brilliant thought piece that blissfully ripens with each passing moment, embodying the very foundation of the snowball effect. Its true brilliance lies within the sum of its parts and how each element is seamlessly weaved to craft an impeccably paced experience that rivals the meteoric heights of literature’s finest. Each exceptional element stands audaciously on its own but are beautifully accentuated as an ensemble, personifying a melodic orchestra of sorts. From its profound deconstruction of the familiar, redefinition of established characters, and completely revamped combat system, God of War is a blissful experience that constantly evolves and is exquisitely surprising. Its effortless transition from tranquil exposition to impeccably constructed gameplay is a pristine work of art, encompassing its creative theme of seamless harmony. Whether if you bask in the glory of its exceptionally gorgeous world, delve into the tantalizing water of its Norse mythology, deviate the beaten path in a rewarding sense of exploration and discovery, or partake in one of the most brutally satisfying combat systems to ever grace the medium, no single piece of the puzzle ever outshines God of War’s greatest triumph: its poignant story of paternal love, acceptance, discovery, and redemption. God of War is indicative to the strength of the single-player experience and their importance to this growing infrastructure, a bold proclamation to their sense of hopeful permanence. Its enriching sense and scale of world building, level design, and creative direction is an exceptional achievement that rightfully surpasses the likes of anything that came before it. God of War is a masterpiece in every meaning of the word, as it impeccably redefines the conventions of this established series, crafting a new powerful identity that is quintessentially more resonant and accessible, all of which is captured in one continuous camera shot of glory.
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*This review originally appeared at wizarddojo.com*
An inspirational climb to greater heights.
January has never been a heavy hitting month for video game releases – it functions as a relative calm before the storm. However contemporary showcases have proven to be a delightful exception to the rule, transcending January into a mainstay of quality. January 2013 saw the release of one of the best modern JRPGs in recent memory, Ni No Kuni: Wrath of the White Witch and January 2017 introduced the franchise resurrecting Resident Evil 7: biohazard, a franchise reviver and one of the best games of 2017. This past January also had a masterpiece simmering under the radar, the independent platformer with tremendous heart, Celeste. While its sense of scale is rather diminutive compared to the previously mentioned January entries, its level of quality never faltered, making it an undeniable front-runner for game of the year. Plated with its impeccable level design, brilliantly simple mechanics, and slew of deviating paths and hidden goodies, Celeste transcends into a remarkably defined staple of the modern 2D platformer. Its pitch perfect gameplay and refined mechanics are enhanced by its impeccably crafted pace and gameplay implementation, introducing new twists and turns at every corner, significantly upping the ante with each new chapter. Aside from its mechanical prowess, Celeste boasts one of the most beautifully crafted narratives to ever grace the gaming sphere, a creative element typically undermined or absent in mainstays of the genre. Celeste’s inspiring coming of age story is a breath of fresh air to the expanding portfolio of 2D platformers. While these two fundamental structures of Celeste are inherently separate, both exude an unparalleled level of quality, becoming prime examples of their craft and are seamlessly harmonized as a result. Celeste is not only a remarkable start to the new year, it is arguably the best modern 2D platformer, standing tall amongst the meteoric heights of Donkey Kong Country: Tropical Freeze and Ori and the Blind Forest.
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*This review originally appeared at wizarddojo.com*
Reach for the moon…
The Super Mario series requires no introduction; to say that it is synonymous with the video game medium would be an immense understatement. Its cadence to this unanimous praise is heavily warranted as the Super Mario series is game development at its finest. One staple and undisputed fact that has remained a constant of sorts for the legendary series is its profound sense of unadulterated fun; no other series is able to emit an equivalent sense of elation or wonder. However, Mario’s strongest backbone and alluring element is its ability to adapt and evolve. The core ingenious structure has remained intact for over three decades, with innovative ideas and constructs implemented into each new iteration of Mario. It’s a successful formula that rightfully acknowledges and respects the past, but also leaves way for innovation and improvement, encompassing a disposition for unpredictability and audacity. Super Mario Odyssey is a prime example of Nintendo’s pristine ability to take the familiar and beautifully mold it into something brilliantly exotic. In a lot of ways, Super Mario Odyssey is a renascence of the 3D sandbox platformer, however this magical adventure is far more than the sum of its parts. It redefines the structure of the series in terms of its gameplay variance, level design, and progression structure, while paying homage to its roots and acting as a celebration of sorts for the beloved franchise. It’s a delicious adventure that is equally parts exploration and platforming, and is chockful of enticing secrets and goodies to discover. Super Mario Odyssey is an amalgamation of each minute element that validates the series’ perfect standing; this foundation is enhanced considerably through Nintendo’s ingenious use of inventive concepts and implementations, crafting an experience that is constantly evolving in surprisingly brilliant ways. It’s an unabashed masterpiece that surpasses the insurmountable standards set by the Mario franchise. Super Mario Odyssey is the definition of perfection and is a glorified testament to Nintendo’s unparalleled sense of creativity and innovation.
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An exhilarating knock-out…
Nintendo has been knocking it out of the park as of late; through the release of the masterful Breath of the Wild and the forever endearing Mario Kart 8 Deluxe, Nintendo welcomes a new addition to the their collection of fantastic IPs and their ever growing lineup of excellent Switch games. I have to be honest with all of you, I was not impressed with ARMS when it was originally revealed back in January. Gimmicky motion-controls have never been my cup of tea, and the questionably marketed reveal trailer showcasing a man in business attire fighting against a Japanese school girl was laughable at best. However, after a few Nintendo Directs showcasing the game’s surprising amount of depth and a plentiful amount of hands-on time with the Global TestPunch, my perception of Nintendo’s newest IP took a sharp 180. The Global TestPunch proved that this bizarre complex fundamentally works and it’s ridiculously fun and addictive. While the TestPunch featured a considerable fraction of content, the final product adds an exceptional bevy of different modes and unlocks to keep this addictive experience vigorous and constantly on your mind. While its single-player portion is rather shallow and is undoubtedly a secondary point of concern, both online and local multiplayer are extremely robust and are the fundamental crux as to why ARMS is such a delight. The nuanced gameplay, robust catalogue and combination of different weaponry – which are called ARMS to little surprise – slew of varying idiosyncratic game modes, and a constant stream of new dedicated content within the coming months, ARMS is an absolute knock-out of a gem and is arguably the best motion controlled game I have ever played.
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A “bona fide, Monafied” masterpiece
While my thoughts on the Shin-Megami subseries may emit a questionable sense of bias, piercing through any form of clouded judgment was surprisingly trivial as Persona 5 is an absolute delight, regardless of my attachment to the series. As I’ve mentioned profusely, Persona 4 Golden is my favourite video game of all-time, and my biased standpoint stems from the sheer fact that this experience saved my life. With that rather audacious statement declared, expectations for its sequel were undoubtedly and unfairly monumental; Persona 4 was an enlightening experience that impeccably resonated with every beat of my contemporary life at that point in time. Persona 5 is not nearly as masterful as its predecessor, but one must understand that it was never going to be nor does it need to be. Persona 5 is an intricately designed experience that exudes an unparalleled aura of stylistic charm, with its immaculate presentation placed in a profound echelon of its own. While its pivotal narrative lacks the grave and brutal nature of its predecessor, it still manages to weave elements of moral intensity, corruption, unity and friendship, throwing in plenty of twists and turns that construct a sound and compelling narrative that is arguable the best in the series. While dozens of returning elements foster the core structure that we’ve come to expect, welcome new additions are added into the mix to create the most streamlined, accessible, and smooth Persona experience to date. Character development and gameplay are seamlessly entwined with each element inherently affecting the other, the simplistically complex battle-system is a refined work of art that bears an untouched stylistic aesthetic, and the excellent new Mementos system provides a refreshing approach to longevity and level grinding, justifying its questionable existence. While Persona 5’s characters aren’t nearly as endearing as the exquisite cast of Persona 4 and the typical sense of dread and impending doom is questionably absent for most of the journey, Persona 5 is undoubtedly the most polished entry in the series as its intricately designed gameplay systems and captivating narrative points are stellar examples of this genre’s iconic framework and impressive capability. It might not be the life-changing experience that its older brother delivered, but Persona 5 is an excellent standalone experience that is extraordinarily gratifying for all who wish to partake in this exquisite journey – it is a bona fide masterpiece.
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I’m not too sure if I’m in the minority with this opinion, but I personally felt that E3 2017 was a little disappointing, when comparing it to the bombastic showcases of yesteryear. Now don’t get me wrong, there was plenty to see and lots of games to love this year, but everything felt rather average, for lack of a better word. E3 2017 wasn’t inherently bad, but this year’s showing certainly didn’t wow me to the extent of last year’s E3 or the year before that. Even my personal favourite press conference of the bunch, Sony, failed to capture the same euphoric essence they’ve attained for the past couple of years. I personally feel that a lack of weighty surprises is the culprit for this lukewarm feeling and while I acknowledge that E3 2017 most certainly had surprising announcements, they simply pale in comparison to the colossal announcements written in E3 history. However, pessimism aside, E3 2017 did offer a few nice surprises and a few new glimpses into some of my most anticipated games of the next couple of years.
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The open-world genre has always been a perplexing beast as most titles struggle to find a harmonic balance between the interminable desire for seamless quality and quantity. Most popularized examples simply litter their sandboxes with menial tasks for the sole purpose of longevity, while others have a profound sense of world-building that never appropriately warrants the use of open-world fundamentals. The Legend of Zelda series has always embraced the essential nuts and bolts of the open-world genre, but its explorative world has always felt dissociated from the core innards of the experience. The latest entry in the three-decade long running franchise is said to rethink the conventions of the Zelda series, offering new implementation of player freedom. Breath of the Wild is not only a reinvigorating surge of pulsating energy into the Zelda series, but a masterful reinvention of the open-world genre as a whole, incorporating elements of fundamental realism and meaningful progression that were simply not present in the examples of yesteryear. With a core thematic imprint of discovery, Breath of the Wild’s sense of unadulterated curiosity and exploration is second to none; every minute detail serves a resound purpose and each structured piece of this exceptional puzzle seamlessly blends with the overarching world. Breath of the Wild is simply the most cohesive title in the series and an impeccable example of the aforementioned harmonic balance in the open-world genre. An embodiment of the imperative first steps of a console generation, while simultaneously striking a notable chord as a renowned swan song, The Legend of Zelda: Breath of the Wild is a masterpiece in every meaning of the word.
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Rising from the dead…
*Since I do not own a PlayStation VR, this review will not cover any virtual reality component of Resident Evil 7.*
The Resident Evil series has been a victim of its own success over the recent years, having struggled with multiple identity crises and fundamentally losing the particular elements that fostered the survival horror genre. Capcom’s latest entry into the series is a bipolar experiment as its perspective and overall tone are a relative far cry from the series’ renowned tendencies; while it rekindles certain gameplay and design elements that are not only reminiscent to the series’ golden age, but seamlessly blends the core fundamentals of the genre and the powerless implementation that has been popularized in modern survival horror game design, ushering a harmonic balance of the new and old. Resident Evil 7 is a resounding renaissance that acts as a true return to form for the series and establishes a new successful era for, what many would’ve considered, a fatigued franchise. It’s an engrossing experience that is exceptionally well-paced, with each key moment and discomforting setting serving a resilient purpose. Resident Evil 7 trades off its recent predecessors’ reliance on redundant action for a methodical approach to horror, rightfully returning the series’ key ability to instill fear through its haunting environment and impeccable sound design. It’s a terrifying ride that will undoubtedly send bracing chills down your spine, arguably attaining the top spot as the best horror game of the current generation. While it never reaches the meteoric heights of the Gamecube remake of the original or the masterful Resident Evil 4, Resident Evil 7: biohazard meets the established gold standard of the series and exceeds most contemporary expectations as it is the best Resident Evil game since the aforementioned fourth entry, and a textbook example on how to properly revitalize a dying franchise.
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The illustrious year of 2017 is upon us and a proper moment of reflection is in order; 2017 will be a bountiful year and hopefully deliver a slew of fantastic new titles ripe with limitless potential. All three major parties – being the Big N, Sony, and Microsoft – have their own particularly unique plans for the New Year, each filled to the brim with their own resounding highs and unfortunate lows. Nintendo has an innovative console/handheld hybrid on the horizon, Sony is assertively pushing their bevy of exclusive content throughout 2017 and beyond, and Microsoft suffered an insurmountable blow with the cancellation of Scalebound, which was my most anticipated Microsoft exclusive of 2017. Let us begin with the most pertinent publishing company of the three shall we?
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While I was admittedly not as active in the video game blogosphere as I wanted to be, I still managed to virtually consume a superb minutia of content that bestowed 2016 the worthy praise of being an excellent year in gaming. I unquestionably lament how I didn’t write up my anecdotal thoughts on all of these excellent pieces of entertainment, but they impressively boast a bright sheen of quality and have quickly seeped their way into the imminent list of my favourite games of the current generation. I hope my brief praise for each title will atone for the lack of coverage and rectify their notable omission from my site content. While 2016 saw the success of multiple sequels to renowned franchises, it also brought forth the rising popularity of new intellectual properties and independent video games. Intriguing titles such as Firewatch and Oxenfree, which were unfortunately a dollar short of claiming a spot on this list, offered novel variables to the gripping narrative formula that Telltale masterfully weaved through their success of the Walking Dead series. The Last Guardian finally saw the light of day after a grueling nine years in development hell, and while certain aspects felt archaic and downright awful, it was still a worthwhile experience that transcended the traditional perception of spirituality. 2016 also brought in a new entry to my favourite Xbox exclusive series, Gears of War 4 – a by the numbers sequel that simply radiates delight, serving as a polite reminder to the qualities that made the original trilogy such an innovating experience. However, each of the next ten titles transcended trivial expectations, revitalizing the formulaic nature of the old and providing closure to the stories we’ve grown with over the many years. These are the best of the best that 2016 had to offer, simply alleviating the harmonic balance between idiosyncratic personality and gameplay. If your personal pick of 2016 is notably absent from the list, there’s no need for a vendetta of any sort, this simply suggests that I didn’t have the privilege of experiencing said game or I did not enjoy it as much as you did. Now without further ado, these are my top 10 games of 2016.
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