A bloody good time… Battlemode will not be weighed into this review as I primarily focused on the single-player aspect of Doom Eternal. 2016’s reboot of the 1993 FPS innovator, DOOM, was a revitalizing breath of fresh air in a stagnant, overpopulated genre that was quickly overstaying its welcome. In the crowded era of the […]
*This review originally appeared at wizarddojo.com* A kingdom reborn… The original Ni No Kuni, Wrath of the White Witch, is not only one of my favourite games on what is arguably my favourite Sony console, but it is arguably the greatest modern JRPG in recent memory – ranking meteorically high amongst the small repertoire of contemporary […]
*This review originally appeared at wizarddojo.com* A human experience – engrossing, yet flawed… Upon completing my first 10-12 hour playthrough of Quantic Dream’s latest, Detroit: Become Human, I had experienced a wide array of different emotions and levels of intrigue in an engrossing cinematic experience that notably fumbles but succeeds in many ways. The selfless […]
*This review originally appeared at wizarddojo.com* The way of the Samurai is glorious… The trials and tribulation of the Souls’ series is a rather novel experience for myself, as I originally dipped my toes into this amalgamation of impeccable construct and design with 2015’s Bloodborne. Its exquisite Gothic, Victorian setting was unquestionably appealing and its faster, […]
*This review originally appeared at wizarddojo.com* Patience is a virtue… Very few games manage to transcend its predictable structure into a peculiarly constructed being that constantly shape-shifts both narratively and gameplay-wise. Those that attempt to embody this bizarrely delicious concept tend to fail, with the story layering multiple convoluted pieces that simply don’t make sense or bleed […]
This post contains major plot spoilers for The Last of Us Part II, please read at your own discretion. .. As I stated in my review for The Last of Us Part II, it is an ambitious and evocative masterpiece that pushes the envelope in video game storytelling and character perception. Many do not agree […]
Dig two graves… Rarely does a video game narrative expect anything of the player; the only instances of narrative projection would be the commonly used system of player agency, which inherently feels false and formulaic. Video game storytelling is a rather structured organism which rarely falters off the beaten path. The Last of Us Part […]