Hello everyone! Remember me? Long-time no talk! Despite being MIA for the past four months, I’ve been squeezing in some quality gaming sessions in my spare time and thought I’d just share my impressions on each and every classic game that I’ve played thus far.
Shovel Knight, for the most, has been widely acclaimed by both critics and fans alike, praising its nostalgic 8-Bit graphical approach and its heavy influence from NES games, specifically the Mega Man series and Super Mario Bros 3. Many have addressed their concerns on Shovel Knight’s clear grasp on nostalgia, and how it doesn’t necessarily provide anything new and primarily rides off of the nostalgia alone. As someone who grew up exclusively playing the original PlayStation and have never owned a NES or SNES, I can deliver a warranted slice of perspective. Shovel Knight is not revolutionary by any stretch of the imagination, and most definitely rides off of nostalgia, but none of these are necessarily a bad thing. I, for one, am not playing the game with tinted goggles as I never grew up in the 8 and 16 bit era of gaming, so no nostalgic flashbacks to Mega Man or Castlevania will ever resonate in my obscure mind. Despite all of this, I am happy to report that I absolutely adore Shovel Knight and if I had played it during its original release last year, it would’ve made its mark on my top 10 games of 2014. Shovel Knight is exceptionally charming, wholeheartedly addicting, and reasonably challenging; its 8-bit art style and sound direction are undoubtedly nostalgic, but that doesn’t detract from its overall presentational quality. Regardless of its nostalgic factor, Shovel Knight is a lovely bite-sized experience that shouldn’t be missed.