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Top 10 Games of 2016

While I was admittedly not as active in the video game blogosphere as I wanted to be, I still managed to virtually consume a superb minutia of content that bestowed 2016 the worthy praise of being an excellent year in gaming. I unquestionably lament how I didn’t write up my anecdotal thoughts on all of these excellent pieces of entertainment, but they impressively boast a bright sheen of quality and have quickly seeped their way into the imminent list of my favourite games of the current generation. I hope my brief praise for each title will atone for the lack of coverage and rectify their notable omission from my site content. While 2016 saw the success of multiple sequels to renowned franchises, it also brought forth the rising popularity of new intellectual properties and independent video games. Intriguing titles such as Firewatch and Oxenfree, which were unfortunately a dollar short of claiming a spot on this list, offered novel variables to the gripping narrative formula that Telltale masterfully weaved through their success of the Walking Dead series. The Last Guardian finally saw the light of day after a grueling nine years in development hell, and while certain aspects felt archaic and downright awful, it was still a worthwhile experience that transcended the traditional perception of spirituality. 2016 also brought in a new entry to my favourite Xbox exclusive series, Gears of War 4 – a by the numbers sequel that simply radiates delight, serving as a polite reminder to the qualities that made the original trilogy such an innovating experience. However, each of the next ten titles transcended trivial expectations, revitalizing the formulaic nature of the old and providing closure to the stories we’ve grown with over the many years. These are the best of the best that 2016 had to offer, simply alleviating the harmonic balance between idiosyncratic personality and gameplay. If your personal pick of 2016 is notably absent from the list, there’s no need for a vendetta of any sort, this simply suggests that I didn’t have the privilege of experiencing said game or I did not enjoy it as much as you did. Now without further ado, these are my top 10 games of 2016.

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Inside Review

An absolute dream or nightmare?

Pretension is a fickle element that has slowly seeped its way into the contemporary gaming community, whether if it’s an added spice that caters to your flavour or an intolerable trend that’ll shortly meet its demise.  With the rising popularity of the smaller, independent development, video games have reached a level of obscurity and experimentalism that was seldom found in the fostering years of gaming. During the indie development scene’s infancy, Copenhagen based developer Playdead arguably kick-started, at the very least contributed to, the popular indie movement with their atmospherically eerie experience, Limbo. To some, Limbo was an inaugural experience that was equally brilliant as it was obtuse; to others it was a hollow vessel with a high cadence for pretension and a shallow excuse for gameplay. I reside somewhere in between the high praise and the intolerable distain; it was an interesting gaming experience that ultimately forgot to be fun. Playdead’s second effort has been taken by storm, receiving unanimous praise from copious gaming outlets, with critics dishing out perfect scores left, right, and center. After my first brief playthrough, my emotions were rather conflicted as I couldn’t differentiate astonishment from confusion, enjoyment from disappointment. It’s been a little over a week since I concluded the three-hour experience, and after marinating my conflicted thoughts properly, I can safely say that Inside is an excellent game that will definitely not resonate with everyone. Some of you will absolutely adore this abstract gem, some of you will loathe it with a fiery passion, I cannot stress its polarizing nature enough! It’s definitely not the masterpiece that critics are claiming it to be, but it’s most certainly an experience that I immensely enjoyed. Just understand that you’ll be left with more questions than answers once the credits drop, and its rather obtuse ambiguity can be perceived as intriguing at best and pretentious at worst. Lastly, if you didn’t enjoy Limbo in any capacity, then chances are that Inside won’t have the required finesse to sweep your heart. Inside is a haunting experience, that simply dug its claws deep within me and ceased to ever let go.

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