Happy Halloween everyone! In celebration of the synonymous date of imaginative malevolence, I thought it would be appropriate to delve into a classic horror title in hopes of developing a state of uncomfortable anxiety, securing my next quick fix of adrenaline pumping intensity. Resident Evil is an astounding experience that appropriately fits the stated criteria; inducing an abundance of atmospherically eerie goodness, boasting brilliantly crafted level design that is arguably unrivalled to this very day, and a surprising emphasis on non-linearity and intricate puzzle implementation that mirror the minutia of the renowned adventure genre. Although Resident Evil arguably fostered the Survival Horror genre, and has never been dethroned in terms of pure structure, Resident Evil is a conspicuous homage to the tried and true fundamentals of the adventure genre, cohering the structural puzzle format of adventure legends such as The Secret of Monkey Island or King’s Quest and the non-linear progression of the Zelda and Metroid series. However, given the true nature of Resident Evil as a horror title and the sheer fact that Halloween is upon us, none of this would be relevant, let alone bare any sort of legacy, if the title that single-handedly pioneered Survival Horror wasn’t able to evoke any form of fear in the modern era of gaming. Resident Evil emits an unsettling nature that is quite difficult to describe; it’s this ineffable nature, however, that sets RE apart from the rest of the herd, as there are many intricate variables within the minutia of Resident Evil, making it fairly difficult to identify the true culprit of your instilled fear. Crimson Heads are downright petrifying as they’re basic instinct and structure are completely alien to the strategies you’ve developed thus far, making their imminent rise all the more terrifying. Familiar locales may alleviate yourself to a point of ease, but RE will take advantage of that comfortability and twist the very paranoia that consumes you, throwing yourself into a state of danger when you least expect it. Brilliant sound design will constantly keep you on your toes as its minimalistic music still evokes an unsettling nature that’ll undoubtedly crank your anxiety up to eleven, while enemy noises will alert you on the imminent danger that lies ahead. Regardless of what you’ll find on your horrific adventure through the Spencer Mansion, there will always be something to fear, and cherish the moments of tranquility as these instances are few and far between.
Classic corner will be a recurring segment where I’ll either re-experience or inaugurally play a classic title and give my thoughts and impressions. Does the game still hold up after all these years? Does the game rightfully deserve its critical acclaim or animosity? Read more to find out!